UF1-Sprint rounds take place during the track's normal club race!
qualifying sessions will be sorted based on earlier practice lap times
2 qualifying sessions - 5 minutes per session
qualifying based on fastest 3-consecutive laps
1 main event - 8 minutes long
Driver's single lowest sprint finish will be thrown out at the end of the season
eligible for 10 scale bonus points! [see below]
No pit stops
UF1-GP Constructor's Championship only eligible for UF1-GP. [not for sprint rounds]
Sprint Scoring: [same as F1]
1st - 8 points
2nd - 7 points
3rd - 6 points
4th - 5 points
5th - 4 points
6th - 3 points
7th - 2 points
8th - 1 point
9th and below - 0 points
UF1-GP is a reserved event and does not take place during a track's club race day!
qualifying sessions will be sorted based championship standing heading into the GP
1 qualifying session - 10 minutes per session
qualifying based on fastest 3-consecutive laps
3 main events - 16 minutes per main
Driver's single lowest GP round finish will be thrown out to determine final finishing position
No main re-sort
Tie Breakers: Driver's fastest overall round will be used to resolve tie breakers
eligible for 10 scale bonus points! [see below]
2 pit stops
Participation in the UF1-GP Constructor's Championship is highly encouraged!!!!!!!!!!!!!!!!!!!!! [see below]
UF1-GP Scoring: [same as F1]
1st - 25 points
2nd - 18 points
3rd - 15 points
4th - 12 points
5th - 10 points
6th - 8 points
7th - 6 points
8th - 4 points
9th - 2 points
10th - 1 point
11th and below - 0 points
UF1 will be bringing back scale bonus points to help promote scale realism!
A maximum of 10 bonus points, per round, to each driver's championship total.
Scale bonus points only count towards the final season total.
Driver's can choose which scale points they would like to use.
Driver's must have their car inspected by tech to earn scale bonus points.
Driver's must race scale bonus items in every qualifier and main to earn points. [if parts fail or fall off, parts must be replaced for the next round]
Scale Bonus Points: [10 maximum]
4 - scale F1 livery [does not have to be a real team]
2 - halo
2 - LED brake light
2 - tire sidewall decals
2 - driver helmet
2 - mirrors
2 - rear diffuser
Open to Expert and Sportsman!
A F1 team must consist of 2 racers.
The team must have a unique 'Team Name'.
the team name does not need to be a real F1 team.
Past examples: Exotek Audi, R1 Wurks, Team TRD, Shake and Bake.
Current F1 teams are welcomed and encouraged.
Both racers must have a matching livery for their cars.
Both racers must race with their matching livery.
Drivers do not need to have matching chassis, batteries, esc's, motor's, etc.
Each driver's UF1-GP points are added together to towards their Constructor’s Championships, according to the following scale:
Awards will be given to the following:
UF1-GP Expert Podium [1st, 2nd, 3rd]
UF1-GP Sportsman Podium [1st, 2nd, 3rd]
UF1 Expert Season Champion [1st]
UF1 Sportsman Season Champion [1st]
UF1-GP Expert Constructor's Champion [1st]
UF1-GP Sportsman Constructor's Champion [1st]